
"Oh! I forgot to take my medicines again."
COLLEGE PROJECT
PROJECT OVERVIEW
The objective of this project is to address the problem of individuals not taking their medications as prescribed.
This can be caused by a variety of factors, including individual characteristics, environmental factors, and medication-related factors.
The goal of addressing the medication adherence issue is to empower individuals to take control of their health by effectively managing their medication regimen.
METHODS AND TOOLS
User interview, competitive analysis, affinity mapping, information architecture, user journey, wireframing, GUI, miro, figma, rapid prototyping
SECONDARY RESEARCH
Constraints: Total 4 days for both primary and secondary research | Limited money and resources | Covid Restrictions
50%
Do not take medicines as prescribed
75%
Do not take medicines properly
76%
Forget to take their medicines
Ineffective communication
Limited access to care
Lack of heath information technology
Not understanding importance medications
Not understanding the instructions
Complete regimens
Lack of external stimulus to remind
Intentional delay, fear of side effects
Low perceived need for treatment
WHO five-dimensions of non-adherence-

COMPETITOR ANALYSIS

Strengths
Add trusted caregivers
Monitors overall health
Reports for sharing
Weaknesses
Can't add extra notes
No warnings or general advise
Lack of visual representation

Strengths
Drug interaction warnings
Add healthcare providers list
Weekly status
Weaknesses
No way to distinct reminders
No customized snooze
Entering information is time consuming

Strengths
Overall health and wellness
Health quizzes
Medical news
Weaknesses
Forces to register
No warnings for the added medicines
Too much info to consume on a screen
PRIMARY RESEARCH
Before starting, I made a quick research plan to focus on some specific points which includes the research objectives, assumptions, methodology, research questions, constraints in the Research Plan.

How often do people forget to take their medicines?
Total 82 Participants
24%
Never
38%
Once or twice a week
38%
More than thrice a week
USER INTERVIEWS
Created a set of open-ended questions and based upon the conversation I asked some follow up questions. The interviews were conducted in the participants natural setting.
3 males
4 females

USER PERSONA
Creating a persona helps me gather insights and reflect on what the users think and their current state. I've built the persona based upon the insights from Primary research.

Photo by Patrik Velich on Unsplash
PROBLEM STATEMENT
Absence of external stimulus and information leads to difficulty in taking dosages on time.
DESIGN EXPLORATIONS


This includes features such as reminders, alerts to help the user stay on track with their medication schedule.
The application also provides resources and support to help the user understand the importance of taking their medication as prescribed, and to address any concerns or questions they may have about their medication regimen.
PROPOSED SOLUTION
An application connected to the medicine box that will dispense the medicine
IDEAL USER JOURNEY

INFORMATION ARCHITECTURE



MOODBOARD





Illustrations used in the application were downloaded from www.freepik.com and www.vecteezy.com